Description
After transmigrating into a frail noble young lady, she has no memories, a weak body, and can’t even leave the house
Her only “cheat” is a seemingly ordinary card box.
By shaking it, cards occasionally pop out—and with them, she can control the corresponding targets.
The first card is a boy from the lowest ranks of society.
Very poor, but a capable fighter.
Alright… you’ll do.
And so…
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Chapters List
Chapter 30: Lost GoodsChapter 29: The Gray Rat's ErrandChapter 28: The RitualChapter 27: The Secret in the CandlelightChapter 26: The Diary of He Bo RostChapter 25: DiscoveryChapter 24: EnteringChapter 23: Pack Up and Take Away AgainChapter 22: The House of TremorsChapter 21: ArchitectureChapter 20: Felix SloanChapter 19: This Day Will Always ComeChapter 18: The OrphanageChapter 17: Castilla ManorChapter 16: Going OutChapter 15: QuestionChapter 14: ChoiceChapter 13: Packing Up and LeavingChapter 12: SneakChapter 11: Out of ControlChapter 10: Lai'en KelinChapter 9: Board GameChapter 8: MapChapter 7: CardsChapter 6: The BoxChapter 5: Thinking Too MuchChapter 4: Butler SwanChapter 3: DoubtsChapter 2: New Clare, Long NightChapter 1: Transmigration?
